Space Engineers Utilities
Space Engineers Utilities (SEUT) is an addon for Blender version 3.0 and higher. It allows the user to export models into the Space Engineers MWM file-format and provides an extensive set of functionalities to create such a model in the first place.
Features
Blender
Full Blender 3.0+ support using collections to organize models.
Simple Navigation to easily edit models one collection at a time.
Robust error handling and extensive feedback to help you avoid issues further down the road and inform you if and what is the problem.
Full support for multiple scenes per BLEND file.
Set the grid scale to preset Space Engineers values to easily see the size of your model.
Get notified of updates to the addon via update notifications.
Modes
Use Bounding Box Mode to define the bounding box of your model.
Mirroring Mode allows for easy setup of mirroring for blocks.
By using Mountpoint Mode the user can define the mountpoints on a block in a straightforward manner.
Use Icon Render Mode to easily create icons for your blocks in the style of vanilla Space Engineers blocks.
Import
Import Space Engineers FBX files through the addon to automatically display its materials in Blender.
Structure Conversion functionality allows for easy conversion of BLEND files created with the old 2.7x plugin to the new format.
Materials
Displays most vanilla Space Engineers materials directly in Blender.
Contains Material Libraries with most vanilla materials, ready to apply to new models.
Create your own Space Engineers materials.
Create your own Material Libraries.
Empties
Subparts are instanced into other scenes to show how the model will look ingame.
Easily create and manage empties for different purposes by selecting from exhaustive lists.
Export
Define a RescaleFactor to easily export to various sizes.
Define LOD Distances to set from which distance your LOD models are displayed.
Export simultaneously to large and small grids.
Directly export to MWM-format, ready to be loaded into the game.
Additional definitions are exported to a CubeBlocks file.
Full support for creating character models and character poses & animations.
Installation
Please find the SEUT Installation Guide here.